6/9/2023 0 Comments Amateur showoffWhile the UCI team didn’t take top honors, it received ample laughs and applause from the audience of 200 students, game enthusiasts and professors. Think of the game “Bop It” with more than a dozen variables affecting play. “You are like Sulu on the Starship Enterprise and you need to react to different situations that come up,” Stone said. Once the warp drive meter is full, players must slam an open palm on the cardboard button – labeled “Warp Drive” in felt pen – to escape the treacherous star system and win the game. “Warpspeed!” is a spaceship survival game in which players must navigate black holes, shoot aliens on a computer screen and charge the game-ending warp drive using the makeshift controller. ![]() No need for a paint job – the silver duct tape had the exterior covered. The device was a mash-up of cardboard, wires, paper, dials, knobs and buttons. Developers from Blizzard Entertainment, WayForward Technologies and Obsidian Entertainment offered criticism and praise after each presentation.īlizzard Entertainment lead narrative designer Dave Kosak said the competition is a perfect way for students to learn game development, problem solving and how to work with others. Forty Southern California teams had entered the competition.įinalists had five minutes to present their game and demonstrate its mechanics to a panel of local industry pros. Stone’s team of four UCI computer engineering students, aptly named Duct Tape and Tears, walked onstage to hoots, hollers and applause at the third annual GameSIG Intercollegiate Computer Game Showcase put on by the Institute of Electrical and Electronics Engineers on Saturday at Cal State Fullerton.ĭuct Tape and Tears was one of 10 student teams chosen to compete for top honors in the GameSIG finals. ![]() ![]() UC Irvine junior William Stone said that’s what holds together the student-made video game, “Warpspeed!”
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